DATA.BET sees surge in esports betting activity in Q3
Sportsbook solutions firm DATA.BET has released new data hammering home the significance of esports betting, showing a huge increase in volume.
Looking at esports betting turnover during Q3 2025, DATA.BET has highlighted a 60% increase in stake volume, 79% increase in total profit, and a 12% increase in margin efficiency.
The total number of bets was also up by 33%, multiples were up 55%, the active player base was up by 126% and the average bet size was up 22%. The data shows how significant esports betting has become as part of the wider betting ecosystem.
Esports has become a hugely popular vertical over the past few years, with South America, Eastern Europe and East Asia particularly lucrative markets. There is also considerable demand in North America and Western Europe.
With an increase in viewership and participation – Counter Strike 2, Fortnite, Rocket League and Dota 2 being some of the most popular titles globally – it was inevitable that betting interest would increase also. Against this backdrop, firms like DATA.BET have been looking to further home their products.
Bohdan Holovnov, Head of Esports at DATA.BET, said: “We focused on improving uptime for the most popular in-play markets, including ‘Map – Total Kills’, ‘Map – Duration’, ‘Map – Winner’, and ‘Player – Total Deaths‘, especially in late-game phases where engagement peaks.
“This applies to both shooters and MOBA titles. Additionally, interval-based kill markets were introduced in League of Legends and Dota 2, enabling more frequent and dynamic betting opportunities.
“Another major driver was the expansion of Player Props across all top-tier disciplines, including CS2, Dota 2, League of Legends, and Valorant, in both pre-match and live formats. In shooters, ‘Total Deaths’ became a standout exclusive market, while official data coverage allowed us to expand Player Props across all tiers as well.
“This combination boosts both activity and margin efficiency across our clients.”
According to Statista, esports betting revenue will reach $2.8bn by the end of 2025, and the staggering scale of this volume is expected to continue rising. Esports revenue is anticipated to grow by more than 5% over the coming years, leading to projected market volume by $3.5bn by 2029.
“Esports has proven its strength and reliability as a betting vertical,” Holovnov said. “Quarter after quarter, we see steady engagement, growing turnover, and tangible revenue impact for operators.
“We’re pleased with the performance and even more excited about the momentum ahead, and we are scaling it together with our partners.”
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